namespace Table.DataModel
{
    public class TableRaidRunMap
    {
        /// <summary>
        ///话ID(必须是有序的，不能乱填)
        /// </summary>
        public int runMapId;
        /// <summary>
        ///是否自动进战斗
        /// </summary>
        public int autoEnterFight;
        /// <summary>
        ///
        /// </summary>
        public string dropShowItems;
        /// <summary>
        ///推荐等级
        /// </summary>
        public int recommendLevel;
        /// <summary>
        ///跑图描述
        /// </summary>
        public string desc;
        /// <summary>
        ///跑图图片
        /// </summary>
        public string image;
        /// <summary>
        ///跑图配置文件
        /// </summary>
        public string sceneEventConfig;
        /// <summary>
        ///
        /// </summary>
        public int sceneMapId;
        /// <summary>
        ///战斗限制索引
        /// </summary>
        public int beginConditionGroupId;
        /// <summary>
        ///战斗描述索引
        /// </summary>
        public string beginCOndtionDesc;
        /// <summary>
        ///是否首领战斗
        /// </summary>
        public int strongBoss;
    }
}
